Computer Graphics Pdf Notes Template
CSC418 / CSCD18 / CSC2504 Introduction to Graphics 1 Introduction to Graphics 1.1 Raster Displays The screen is represented by a 2D array of locations called pixels. Zooming in on an image made up of pixels The convention in these notes will follow that of OpenGL, placing the origin in the lower left corner, with that pixel being at location (0,0). Unity 2018 download.
Computer Graphics Full Notes Pdf
LEC # | TOPICS |
---|---|
00 | Introduction and Course Overview (PDF - 2.5MB) |
01 | Bezier Curves and Splines (PDF) |
02 | Curves Properties and Conversion, Surface Representation (PDF - 1.7MB) |
03 | Coordinates and Transformations (PDF - 1.5MB) |
04 | Hierarchical Modeling (PDF - 2.1MB) |
05 | Color (PDF - 3.5MB) |
06 | Basics of Computer Animation—Skinning/Enveloping (PDF - 2.4MB) |
07 | Particle Systems and ODEs (PDF - 1.8MB) |
08 | Particle Systems and ODE Solvers II, Mass Spring Modeling (PDF - 1.4MB) |
09 | Implicit Integration, Collision Detection (PDF - 1.7MB) |
10 | Collision Detection and Response (PDF - 1.2MB) |
11 | Ray Casting and Rendering (PDF - 3.2MB) |
12 | Ray Casting II (PDF - 2.0MB) |
13 | Ray Tracing (PDF - 2.9MB) |
14 | Acceleration Structures for Ray Casting (PDF) |
15 | Shading and Material Appearance (PDF - 1.8MB) |
16 | Texture Mapping and Shaders (PDF - 2.2MB) |
17 | Sampling, Aliasing, and Mipmaps (PDF - 1.6MB) |
18 | Global Illumination and Monte Carlo (PDF - 2.7MB) |
19 | Image-Based Rendering and Lighting (Lecture notes not available) |
20 | Output Devices (Lecture notes not available) |
21 | Graphics Pipeline and Rasterization (PDF - 2.4MB) |
22 | Graphics Pipeline and Rasterization II (PDF - 2.2MB) |
23 | Real-time Shadows (PDF - 2.8MB) |
24 | Graphics Hardware and Computer Games (Lecture notes not available) |